Another weekend beta release of the forthcoming Diablo 4
I’m more convinced than ever that this hellish action RPG is on track to deliver something truly special. I continue to adore its build-crafting system, the joy of spontaneous alliances that its online model allows for, and the surprisingly engaging combat, which was made even better with the new classes in play.
The new classes – the Necromancer and the Druid – are already among my favorites right out the gate. The Necromancer is a maniacal commander of the undead, and mine felt immediately overpowered thanks to his gang of skeletal warriors that draw aggro, tank bosses, and deal decent damage. But once you gain other powerful abilities, like the insanely deadly bone spear or the ability to make corpses explode, it becomes downright stupid. Every dead enemy becomes a resource to be spent expanding or healing your zombie army, or turned into an uber-powerful landmine, which in turn creates more corpses to be used. It’s the circle of death!